Sunday, 17 February 2013

Week 3


Now that I had my chosen vehicle I began to start modelling. I created box deleting faces I didn't need so I had a side, front, back and top view. I then added a blue print of the vehicle so I could use as a reference to model from.  The next step was for me to create a block out of my vehicle using simple primitives like cubes and cylinders.  This was going to be my starting point and I was going to add more detail as I go along. 

As you can see I have now started to build the basic shape of the vehicle, however I still need to finish the top half as well as adding in all of the detail like side mirrors, groves and curves within the body of the car and windows. 


Week 2


Now that I had bought my camera is was able to go around town and take some pictures for my texture library. I took some interesting shot from church doors to marble slabs. In the same week I also went on a University trip to visit tanks and other military vehicles on a farm site. It was here that I managed to gather a reasonable amount of reference images for me to choose and model a vehicle from.  



After looking through my pictures I decided to model the Land Rover Military Police vehicle as this was one of the vehicles that I took more pictures of and simply because of the polygon restriction. I didn’t want to choose a more detailed vehicle and struggle in getting the main detail in within the 8,000 polygon limit. So I opted to go for a less detailed model but make sure that I can add as much detail as possible within the 8,000 polygon limit. I then started to gather more references in the form of blueprints and images of the vehicle. It was now time for me to start to model my chose vehicles.


Week 1


This was my first week and I had just got introduced into the module. I was advised to buy a camera as we will need to take reference and texture images, so I decided to go and buy a camera after the lesson had finished. I then started to gather images from around the house and halls.