Since this project had started, I decided to gather textures
whenever possible not only for my benefit within this unit, but generally for
future references. This has ranged from different textures of wood to metal.
I started off by texturing the vehicle first as this was
what I spent majority of my time on. The first process was for me to create a
base khaki metal texture. Luckily my uncle owns a spray paint garage in Leicester
and I was able to take various images of metal textures, not only directly from
the cars themselves but also from a colour chart book.
I then used this base metal colour and simply changed the
colour to khaki and added some clouds using the filter tab and changed the
could to a darkish green to add a clear contrast. The next process was for to
add a colour burn around the edges of the green clouds. I did this by simply
selecting the bur tool in Photoshop and by using my graphics tablet painted on the
burnt edges.
I then began to add textures to the other parts like
mirrors, lights and wheels. Similarly I sourced for these materials before. For
the front and rear lights I used the same textures off my reference photos
taken during week 2 at Tank Mania. I did take images of the tyre whilst on the
trip however once I applied these to the car it didn’t look right so I sourced
for similar vehicles that would supply me with a similar sort of tyre. Once I
had found this vehicle I took separate images of the tyre tread and the alloy
itself.
After I had textured the whole car, I decided to add some
dirt to the car. This is because in real life no military car that is in use
won’t be perfectly clean. I did this by clone stamping another texture of some
moist dirt and changed the size and colour to match with the colour of the body
paint. Finally I added an adjustment layer which tweaked the textures levels
and overall balance.