Using the same processes as in the previous week I
un-wrapped the diorama in the same way. Ideally if I had more time I would have had
separate texture sheets for different parts and textures to the diorama,
however seeing as time was already used due to file corruptions I had to opt
for one 1024x1024 texture sheet. Once this had been completed I could then
start to gather textures together and create diffuse maps for both the vehicle
and diorama.
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